| AddNode(ID id, INFO info, bool *is_known=NULL) | IDMapTable< ID, INFO > | [inline] |
| clear() | IDMapTable< ID, INFO > | [inline] |
| IDMapTable(const IDMapTable &) | IDMapTable< ID, INFO > | [private] |
| IDMapTable() | IDMapTable< ID, INFO > | [inline] |
| IDMapTable(uint m) | IDMapTable< ID, INFO > | [inline] |
| lookup(ID id, bool *was_found=NULL) | IDMapTable< ID, INFO > | [inline] |
| map | IDMapTable< ID, INFO > | [private] |
| Node typedef | IDMapTable< ID, INFO > | |
| operator=(const IDMapTable &) | IDMapTable< ID, INFO > | [private] |
| ~IDMapTable() | IDMapTable< ID, INFO > | [inline] |
1.3.5