_dist | NUM::Plane3< T > | [private] |
_normal | NUM::Plane3< T > | [private] |
compute(const Vector3< T > &p0, const Vector3< T > &p1, const Vector3< T > &p2) | NUM::Plane3< T > | |
dist() | NUM::Plane3< T > | [inline] |
dist() const | NUM::Plane3< T > | [inline] |
distance(const Vector3< T > &point) | NUM::Plane3< T > | [inline] |
normal() | NUM::Plane3< T > | [inline] |
normal() const | NUM::Plane3< T > | [inline] |
normalize() | NUM::Plane3< T > | [inline] |
Plane3() | NUM::Plane3< T > | [inline] |
Plane3(const Vector3< T > &n, T d) | NUM::Plane3< T > | [inline] |
PointFit(int args_not_specified) | NUM::Plane3< T > | |
~Plane3() | NUM::Plane3< T > | [inline] |