_Mul enum name | NUM::Vector3< T > | |
_TrafoDir enum name | NUM::Vector3< T > | |
_TrafoNorm enum name | NUM::Vector3< T > | |
AddScaled(const Vector3 &a, T f) | NUM::Vector3< T > | [inline] |
cross(const Vector3 &a, const Vector3 &b) | NUM::Vector3< T > | [inline] |
dim() const | NUM::Vector3< T > | [inline] |
IsNull(T epsilon) const | NUM::Vector3< T > | [inline] |
len() const | NUM::Vector3< T > | [inline] |
len2() const | NUM::Vector3< T > | [inline] |
max() const | NUM::Vector3< T > | [inline] |
min() const | NUM::Vector3< T > | [inline] |
Mul enum value | NUM::Vector3< T > | |
neg() | NUM::Vector3< T > | [inline] |
norm1() const | NUM::Vector3< T > | [inline] |
normalize() | NUM::Vector3< T > | [inline] |
normalize(T wl) | NUM::Vector3< T > | [inline] |
Null | NUM::Vector3< T > | [static] |
operator *=(T a) | NUM::Vector3< T > | [inline] |
operator const T *() const | NUM::Vector3< T > | [inline] |
operator T *() | NUM::Vector3< T > | [inline] |
operator+=(const Vector3 &a) | NUM::Vector3< T > | [inline] |
operator-=(const Vector3 &a) | NUM::Vector3< T > | [inline] |
operator/=(T a) | NUM::Vector3< T > | [inline] |
operator=(const Vector3 &a) | NUM::Vector3< T > | [inline] |
operator[](int i) | NUM::Vector3< T > | [inline] |
operator[](int i) const | NUM::Vector3< T > | [inline] |
promote(T a) | NUM::Vector3< T > | [inline] |
TrafoDir enum value | NUM::Vector3< T > | |
TrafoNorm enum value | NUM::Vector3< T > | |
UX | NUM::Vector3< T > | [static] |
UY | NUM::Vector3< T > | [static] |
UZ | NUM::Vector3< T > | [static] |
v | NUM::Vector3< T > | [private] |
Vector3() | NUM::Vector3< T > | [inline] |
Vector3(T x, T y, T z) | NUM::Vector3< T > | [inline] |
Vector3(const Vector3 &a) | NUM::Vector3< T > | [inline] |
Vector3(const T *a) | NUM::Vector3< T > | [inline] |
Vector3(_Mul, const OMatrix< T > &a, const Vector3< T > &b) | NUM::Vector3< T > | [inline] |
Vector3(_TrafoDir, const OMatrix< T > &m, const Vector3< T > &b) | NUM::Vector3< T > | [inline] |
Vector3(_TrafoNorm, const Vector3< T > &a, const OMatrix< T > &m) | NUM::Vector3< T > | [inline] |
X enum value | NUM::Vector3< T > | |
Y enum value | NUM::Vector3< T > | |
Z enum value | NUM::Vector3< T > | |
~Vector3() | NUM::Vector3< T > | [inline] |