#include <vector2.h>
Collaboration diagram for NUM::Vector2< T >:

Public Types | |
| enum | { X = 0, Y = 1 } |
Public Member Functions | |
| Vector2 () | |
| Default constructor does not initialize the variables. | |
| Vector2 (T x, T y) | |
| Construct 2dim vector with specified entries. | |
| Vector2 (const Vector2 &a) | |
| Copy-constructor as usual. | |
| Vector2 (const T *a) | |
| Construct a vector using passed elements a[0..1] (from array). | |
| ~Vector2 () | |
| T & | operator[] (int i) |
| const T & | operator[] (int i) const |
| operator T * () | |
| Get internally used array of elements. Use with care. | |
| operator const T * () const | |
| int | dim () const |
| Get dimension of vector. This is always 2. | |
| Vector2 & | operator= (const Vector2 &a) |
| Assignment operator: Copy passed vector. | |
| Vector2 & | promote (T a) |
| "Promote" a value, i.e. set all elements of the vector to a. | |
| T | len2 () const |
| Get the squared length (Euclidic norm) of the vector. | |
| T | len () const |
| Get the length of the vector (Euclidic norm). | |
| T | norm1 () const |
| Get the 1-norm of the vector, i.e. |x|+|y|+|z|,. | |
| T | max () const |
| Get the largest element of the vector. | |
| T | min () const |
| Get the smallest element of the vector. | |
| Vector2 & | operator+= (const Vector2 &a) |
| Add a vector to this one:. | |
| Vector2 & | operator-= (const Vector2 &a) |
| Subtract a vector from this one:. | |
| Vector2 & | AddScaled (const Vector2 &a, T f) |
| Add a*f to *this. | |
| Vector2 & | operator *= (T a) |
| Multiply vector with sclar value:. | |
| Vector2 & | operator/= (T a) |
| T | normalize () |
| Bring the vector to length 1; returns previous length. | |
| T | normalize (T wl) |
| Bring the vector to specified length l; returns previous length. | |
| Vector2 & | neg () |
| Change the sign of every element:. | |
| bool | IsNull (T epsilon) const |
Static Public Attributes | |
| const Vector2< T > | UX |
| Unity vectors in x and y direction as well as the 0 vector:. | |
| const Vector2< T > | UY |
| Unity vectors in x and y direction as well as the 0 vector:. | |
| const Vector2< T > | Null |
| Unity vectors in x and y direction as well as the 0 vector:. | |
Private Attributes | |
| T | v [2] |
| Internally stores the vector. | |
Definition at line 49 of file vector2.h.
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These are just array indices which may come handy if one wants to make code more readable. |
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Default constructor does not initialize the variables.
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Construct 2dim vector with specified entries.
Definition at line 67 of file vector2.h. References NUM::Vector2< T >::v, and NUM::y. |
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Copy-constructor as usual.
Definition at line 70 of file vector2.h. References NUM::Vector2< T >::v. |
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Construct a vector using passed elements a[0..1] (from array).
Definition at line 73 of file vector2.h. References NUM::Vector2< T >::v. |
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Add a*f to *this.
Definition at line 124 of file vector2.h. References NUM::Vector2< T >::v. |
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Get dimension of vector. This is always 2.
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Compare vector against 0 with specified epsilon value:
Definition at line 148 of file vector2.h. References NUM::fabs(), and NUM::Vector2< T >::v. |
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Get the length of the vector (Euclidic norm).
Definition at line 102 of file vector2.h. References NUM::Vector2< T >::v. Referenced by NUM::normalize(), and NUM::Vector2< T >::normalize(). |
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Get the squared length (Euclidic norm) of the vector.
Definition at line 99 of file vector2.h. References NUM::Vector2< T >::v. Referenced by NUM::angle(). |
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Get the largest element of the vector.
Definition at line 110 of file vector2.h. References NUM::Vector2< T >::v. |
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Get the smallest element of the vector.
Definition at line 113 of file vector2.h. References NUM::Vector2< T >::v. |
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Change the sign of every element:.
Definition at line 143 of file vector2.h. References NUM::Vector2< T >::v. |
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Get the 1-norm of the vector, i.e. |x|+|y|+|z|,.
Definition at line 106 of file vector2.h. References NUM::fabs(), and NUM::Vector2< T >::v. |
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Bring the vector to specified length l; returns previous length.
Definition at line 139 of file vector2.h. References NUM::Vector2< T >::len(), and NUM::Vector2< T >::v. |
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Bring the vector to length 1; returns previous length.
Definition at line 136 of file vector2.h. References NUM::Vector2< T >::len(), and NUM::Vector2< T >::v. |
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Multiply vector with sclar value:.
Definition at line 128 of file vector2.h. References NUM::Vector2< T >::v. |
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Definition at line 84 of file vector2.h. References NUM::Vector2< T >::v. |
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Get internally used array of elements. Use with care.
Definition at line 83 of file vector2.h. References NUM::Vector2< T >::v. |
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Add a vector to this one:.
Definition at line 117 of file vector2.h. References NUM::Vector2< T >::v. |
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Subtract a vector from this one:.
Definition at line 120 of file vector2.h. References NUM::Vector2< T >::v. |
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Divide vector by scalar value. For speed reasons, you should better multiply with 1/a. Definition at line 132 of file vector2.h. References NUM::Vector2< T >::v. |
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Assignment operator: Copy passed vector.
Definition at line 91 of file vector2.h. References NUM::Vector2< T >::v. |
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Definition at line 80 of file vector2.h. References NUM::Vector2< T >::v. |
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Access to the vector members. Indices 0,1 or X,Y. No range check. Definition at line 79 of file vector2.h. References NUM::Vector2< T >::v. |
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"Promote" a value, i.e. set all elements of the vector to a.
Definition at line 95 of file vector2.h. References NUM::Vector2< T >::v. |
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Unity vectors in x and y direction as well as the 0 vector:.
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Unity vectors in x and y direction as well as the 0 vector:.
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Unity vectors in x and y direction as well as the 0 vector:.
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1.3.5